The starting point of this subject is to learn about the history and evolution of animated film from pre-cinematographic inventions to the use of computer media and platforms, paying attention to its techniques and the most outstanding works, authors and studies. However, the aim is to go deeper and reflect on the hybridisation between the real image and the computer-generated image, as well as on the impact of digital animation techniques and references in contemporary cinema.
Students are expected to learn to identify the fundamental contents of animated film and to be able to extrapolate them to other areas of the audiovisual world. On the other hand, the course will provide an analytical criterion and an aesthetic approach to contemporary animation.
For the evaluation, the participation and involvement of the students in the class sessions will be taken into account (up to 20% of the final mark). On the other hand, the bulk of the assessment will consist of the delivery of a final project which may be a traditional written essay or an animated audiovisual production (80% of the final mark).
BECK, Jerry: Animation Art: From Pencil to Pixel, the World of Cartoon, Anime and CGI. Collins Design: New York, 2004.
BENDAZZI, Giannalberto: Cartoons. 110 años de cine de animación. Ocho y medio: Madrid, 2003.
COTTE, Olivier: Il était une fois le dessin animé… et le cinema d’animation. Dreamland: París, 2001.
DURAN, Jaume: El cinema d’animació nord-americà. Editorial UOC: Barcelona, 2008.
DURAN, Jaume: Guía para ver y analizar Toy Story. Nau llibres / Octaedro: Valencia / Barcelona, 2008.
KERLOW, Isaac V.: The Art of 3D Computer Animation and Effects. John Wiley & Sons: New Jersey, 2004.
LORD, Peter, y SISLEY, Brian: Cracking Animation. The Aardman Book of 3-D Animation. Thames & Hudson: London, 1998.
MAESTRI, George: Creación digital de personajes animados. Anaya: Madrid, 2000.
MOINS, Philippe: Les maîtres de la pâte. Dreamland: París, 2001.
THOMAS, Frank, y JOHNSTON, Ollie: The Illusion of Life: Disney Animation. Disney Editions: New York, 1981.
WEISHAR, Peter: Moving Pixels. Blockbuster Animation, Digital Art and 3D Modeling Today. Thames & Hudson: London, 2004.
WHITE, Tony: Animation from Pencils to Pixels. Classical Techniques for the Digital Animators. Focal Press: London, 2006.